Hallie Cannon

Concept Artist

I'm Hallie, a concept art graduate specializing in character concept art, with 3 years of relevant experience! I love animals, RPGs, and dark aesthetics~


Personal Character Concepts ~



Sketch Book

A compilation of warm-up sketches and studies. I really enjoy figure drawing so theres a lot of that here.




Resume

Hallie Cannon

Concept Artist

ABOUT
Concept Artist Graduate with 3 years of university experience working on PC and mobile games in different styles. Comfortable receiving critique, iterating designs quickly, and enjoys sketching characters. Looking to attain a Junior Concept Artist position.
TECHNICAL
Photoshop | Blender | Character Design | Prop Design | Environment Design | Traditional Art
Graphic Design | Asana
EDUCATION
MFA Game Development | Academy of Art University Jan 2020-May 2023
Video Game Prototyping | Character, Costume, and Creature Design | Prop & Weapon Design
Figure Drawing |3D modeling | Environment Sketching | Team Leadership
PROJECT EXPERIENCE
Personal Project: Remnants of Wyrm: Frost Fall - Concept Artist Nov 2023- Jan 2024
- Gathered and organized historical costume and weapons reference to produce designs for a fantasy RPG
- Used photobashing techniques along with hand painting to produce realistic style.
- Iterated, sketched, and polished a realistic fantasy style character and weapon.
Personal Project: Black Wing: Strike Team Alpha - Concept Artist Jun 2023- Oct 2023
- Created a lineup of 4 realistic dark gritty sci-fi characters to fulfill archetype roles in an FPS game.
- Researched relevant IP examples to match style effectively and real-world military gear, weapons, and armor to produce realistic sci-fi designs.
- Applied feedback to the designs making changes where necessary.
- Combined hand painting with models from Unreal’s MetaHuman Creator and photo textures to produce realistic style.
Master’s Thesis Project: Star Ascent - Concept Artist Generalist Oct 2020- May 2023
- Created blueprints for 3D creation for characters, environments, and props.
- Learned Blender to speed up environment concepting process.
- Collaborated with Art Lead and peers for meetings, feedback, and critiques.
ACHIEVEMENTS
Award - Academy of Art University - Achieved 2nd place in the Sketch Book Category – Spring 2022